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The moment the doors were opened to the exhibits at the Los Angeles Convention Center, a flood of gamers rushed to the Nintendo booth. Ever since, Nintendo's extravagant booth remained thoroughly occupied with visitors that couldn’t get enough of the GameCube titles on display. Recently, there has been some dispute as to whether these fantastic titles were running off of GameCube systems or Nintendo development boxes.

A reliable Nintendo source informed GameCubicle.com that all of the GameCube titles at Nintendo’s booth were in fact running off of developer boxes - with the exception of Luigi’s Mansion and Pikmin.

At their booth, Nintendo made some attempts to hide this truth. Floor displays hid development boxes within well closed kiosks where gamers could not at all see the console. In secluded viewing areas, it appeared very much like titles were in fact running off of GameCube systems. Actual GameCube units sat atop illuminated podiums into which each controller was directly plugged (image below). However, according to the source, the GameCube served only as a hardware interface through which the system could be controlled but games were not be run. 

Because GameCube development boxes (in most cases) are just as sophisticated as actual consoles, this was probably more a design move than any attempt to deceive the public.

GameCube Displays:


These images should better demonstrate the situation: Two depict the kiosks that hid (in most situations) development hardware; Last, is one of a number of viewable GameCube units that many thought to actually be running games.


GameCubicle.com is an independent site and is in no way associated with Nintendo Co. Ltd. or NOA
Nintendo's official GameCube site can be found at http://www.nintendo.com

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