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ikaruga review entry

With a game as difficult as Ikaruga, one would assume that it would be a frustrating experience since it may at first seem as if it requires luck to even get past the third level. In reality though, it's probably the exact opposite. Ikaruga, above all else, is probably one of the few games you will ever own where you genuinely study it by using memory and close observation in order to improve your skill as a whole, and not just "to pass it". Using observation and memory, for instance, in the beginning of the first chapter can mean the difference between scoring 10,000 or 408,000 points for destroying all of the ships.

And when you score those points tactfully, you look really good doing it. Ikaruga is THE material embodiment of space opera--when you are blasting those ships in patterns of three white ships or three black enemies, while positioning yourself in the right areas to take them out without being overwhelmed, you are creating a ballet of sorts--a perfectly choreographed performance of mayhem, and you're manipulating all of it.

In spite of what it may seem, the game DOES NOT only rely on memorization. You may discover that using one method of clearing a screen is better than another, and as a result you end up changing your whole strategy. As a gamer, you change along with Ikaruga, even though you may at one point think that you have "the" definitive strategy. This is an amazing feat, considering that after a few weeks of play you will know when and where all of the enemies show up.

Since Ikaruga requires EFFORT, it may very well be the only game that will draw you to play the first level over and over again, without even noticing that there are four other chapters. The addictive nature of Ikaruga is not attributed just to the fact that it's a shooter. Rather, perfecting your "ballet" becomes an addiction in and of itself.

Ikaruga also succeeds in blending audio, visual, and gameplay elements into each other as a whole entity. Each one is astonishing in its own respect, but together they make a whole that is much greater than the sum of its parts. Everything becomes integrated into this huge space opera, and each are crucial to our own understanding of the complex, strategic nature of Ikaruga. 

It wouldn't be hard to imagine Ikaruga as a sort of revolution. A revival of everything that made "old-school" so great. People all over would discuss their "Ikaruga report cards", where they flaunt the grades they receive for each chapter. I can imagine two people discussing the manners in which they acquired a B or an A on chapter 2, and then swapping strategies to squeeze in those extra chain combos before fighting a boss. Talking about videogames would become "fun" again--there'd be no more "TEH MEGAT000N!" and "DIS GAME IS TEH SUCK IT 2 HAR|)111!11!!!" nonsense. However, I guess one could always hope that we would pass this phase...

In the end, Ikaruga is probably a video game that embodies what every other one tries to be. It presents a very tough challenge, and does not force you to merely beat it, but to savor every moment of it and to constantly strive to master it. In this light, Ikaruga is one of those games that separates casual gamers from real ones. Buy it, or miss out on playing the title that has revived the lost art of gaming.

Alen Urena - GameCubicle Reader


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